If there's one game this cosy life-sim has in common with the company's past collaborations, it's undoubtedly the subversive ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Gearbox needs to address all these performance issues before it ruins the game. It looks like Gearbox might have figured out that big bug that broke performance for Borderlands 4. They added this line ...
Microsoft has a fix for long shader compilation wait times. The system is called Advanced Shader Delivery, and it's being first introduced for ASUS ROG Xbox Ally handhelds and games listed on the Xbox ...
Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering. The ...
PC gaming is wonderful. You can customize games as much as you desire, run them at high framerates, and enjoy all sorts of other useful advantages. But one really annoying part of gaming on a PC in ...
Gearbox has shared an undesirable update about their last update. They said this earlier today: We’ve received reports that some players are experiencing reduced stability after downloading today’s ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
TL;DR: Microsoft's Advanced Shader Delivery technology eliminates shader compilation wait times on handheld gaming devices by preloading shaders via the cloud during game downloads. This innovation, ...
Microsoft said Wednesday that it’s working to remove one of the frustrating headaches for PC gamers: the need to compile shaders. Microsoft said that it will release an AgilitySDK in September to ...