Posts from this topic will be added to your daily email digest and your homepage feed. The early days of Apple’s AR platform will look a lot like the first few months of the App Store The early days ...
iOS 11 is live, and that means ARKit is fit and ready for public consumption. Developers have been experimenting with some cool AR ideas all summer long, and now many of them are finally live. ARKit ...
Over 13 million augmented reality apps built using Apple’s ARKit have been downloaded since the release of iOS 11 on September 19, 2017, according to new data from app intelligence firm, Sensor Tower, ...
Nexus Interactive Arts, an immersive media division of VFX production studio Nexus Studios, have used Apple’s ARKit working on an iPhone 7 in an experiment that creates basic inside-out positional ...
We’ve been learning more about ARKit over the past couple of days, Apple yesterday sharing its Human Interface Guidelines for the technology – and getting a better look at the Ikea app first teased at ...
The augmented reality app space is expected to explode this fall thanks to developers using Apple's ARKit for iOS. But one developer is moving faster than even some of the major brands linked to Apple ...
Apple’s augmented reality development toolset ARKit has received several major updates over the last few years, most recently gaining major AR scene composition tools in ARKit 3 at last year’s WWDC.
Apple yesterday unveiled ARKit 3, adding support for features like people occlusion, motion capture, multiple face tracking, and much more. During a developer session on the new ARKit platform today, ...